- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- [System.Serializable]
- public class AgeData
- {
- public string age { get; set; }
-
- public List<int> events { get; set; }
- }
- [System.Serializable]
- public class ageListData
- {
- public List<AgeData> age { get; set; }
- }
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